Carl Watts wrote: ↑December 25th, 2023, 4:49 pm
RowPro V6 graphics are much better you even had some ducks taking off
EXR has these too. Still not certain if I consider them a plus though. One scared the hell out of me by taking off and flying right into the camera, without any comic effect but with a lot of loud duck noises. Filed a bugreport about that one. You can turn the ducks off now. And the ducks seem to behave nicely since then as they fly off to the sides. Still a bit anxious when I see some float about though....
Carl Watts wrote: ↑December 25th, 2023, 4:49 pm
My concern still is if you cannot get it up and running a whole year after I had a test row..........
That is my fear as well. Might be they are in over their heads. Might be they do a lot of work behind the scenes which you and I will never see, but is important (like code cleanup). But I hope they are making progress, as other competitors are out there as well, so standing too long still might kill their business.
Carl Watts wrote: ↑December 25th, 2023, 4:49 pm
The rowing need to move through a lot of different camera angles to make it interesting, Zwift can move through 9 during the ride.
I don't know about that one. EXR has two static views and one dynamic. I personally love the default view, as I can see what is coming up and I like the scenery as it changes (especially Henley Loop) with the avatar in it. Some like the static Point Of View, which basically shows you what you'd see if you really rowed there. Never got the hang of that one as everything moves backwards.
The cinematic mode with changing angle has some awsome perspectives, but changes far too quickly for my taste. I never could get a hang of it diving from an eagle eye view to a bow view to a side view, while I was moving up and down the rail. I know some people who like it but it got me seasick more than once, so it's not for my taste.
Carl Watts wrote: ↑December 25th, 2023, 4:49 pm
RowPro used to have a second view down the course but that disappeared in later versions and so did a few of my suggestions that got implemented and then dropped. I don't get software developers sometimes, do a load of work then drop it when you can just keep a tickbox options settings to turn things on and off.
Sometimes you need to drop stuff because it doesn't fit the CPU power you are aiming for. Or it gets in the way of another feature. But, that normally should only happen in early builds and not to stuff released to beta testers. Features might get dropped in Beta because it doesn't meet quality standards, potentially based on user feedback. Saw that happen a couple of times on commercial products I betatest, although a release or two later is was back and improved. I guess that is why betatesters sign NDA's.
Carl Watts wrote: ↑December 25th, 2023, 4:49 pm
RowPro also needs a full screen graphics mode where you can drop all that twin screen and rubbish off the bottom 1/3 of the screen now ErgData has come along.
Regardless of ErgData being as good as it is now, people might not need a lot of data and just want a scenery. I totally understand your frustration about a cluttered screen, as that was one of the big issues with RowPro that turned me away from them (even before EXR existed). I never understood building a 3D-like environment, just to clutter it with all kinds of data.
In fact, I see it in my own current setup. When I row on EXR in a training session I just want pace, SPM and HR on the screen, as EXR helps me see the targets I'm trying to hit (which the PM5 doesn't show). But when I row in a group row, I only want to see the list of nearby rowers etc.. I typically minimize or turn off most metrics as I bought the product for the scenery, not for the metrics (as indeed ErgData does a pretty good job there already). On Strava I see most people use a similar minimal layout on EXR. You are far from alone in this need for a decluttered GUI.